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VFX Artist required for monumental AAA release

VFX Artist required for monumental AAA release

  • Location

    North West England

  • Sector:


  • Job type:


  • Salary:

    £25000 - £40000 per annum, Benefits: Travelling compensation, Pension scheme

  • Contact:

    Alex Eismar

  • Contact email:

  • Phone:

    0203 216 2584

  • Job ref:


  • Published:

    over 1 year ago

  • Duration:


  • Expiry date:


  • Startdate:


  • Client:


VFX Artist needed for tremendous AAA title

Are you constantly seeking to push the boundaries of creative impact? Do you endeavour for your VFX to make a forceful impact in a huge-scale AAA world? Look no further. This amazing studio is on the search for their next Real-time VFX Artist to infuse their title with exceptional quality in a collaborative context, with meticulous attention to detail. The successful Real-time Vfx Artist will have a strong understanding of all aspects of VFX creation and implementation. In particular, the successful Real-time VFX Artist will be confident in applying cutting-edge VFX to environments, vehicles and weapons. Apply for this exceptional opportunity today!

  • Work collaboratively with other art departments, including designers and programmers, to implement Art Director’s vision.
  • Create convincing Real-Time VFX through all stages of the game development process, from conception to completion.
  • Maintain a consistently high visual quality across a wide range of effects, from vast environments to small weapons – and everything in between.
  • Optimize effects to run efficiently in-game whilst maintaining high visual quality.
  • Keen eye for detail and ability to break down existing effects in games and films.
  • Be highly self-motivated and show initiative, adapting well and proactively solving problems.
  • Passion to raise the bar in real-time VFX.
  • Excellent with real-time particle systems, offline fluid sims (for example: FumeFX) and 2D Packages (for example: Photoshop and After Effects)
  • International travel may be required as part of the role
  • Experience with Cry Engine.
  • Thorough knowledge of the game development process. (if mid to senior level)
  • In-depth knowledge of cutting edge visual effects practises in the video game and film industries.
  • Strong verbal and written communication skills.
  • A passion for video games.

This opportunity will allow you to develop as part of one of the world’s most illustrious teams, all whilst contributing to a project which is truly extraordinary in scope. Applicants will need to provide a CV, Covering Letter as well as a portfolio or reel which showcases their VFX. I look forward to hearing from you!


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