Technical Artist for AAA mobile title
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Location
France
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Sector:
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Job type:
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Salary:
Competitive salary
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Contact:
Alex Eismar
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Contact email:
aeismar@creativepersonnel.co.uk
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Phone:
0203 216 2584
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Job ref:
AE65TC
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Published:
almost 2 years ago
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Duration:
n/a
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Expiry date:
2019-05-05
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Startdate:
2019-02-25
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Client:
#
Are you a driven, talented Technical Artist looking to help deliver a memorable AAA release on mobile which is sure to have a lasting impact? My studio is an integral part of a wider internationally renowned franchise which has consistently topped game charts across several platforms. This studio has excelled since 2006, with one of their F2P titles continuing to generate half a million users monthly after a decade! If you’re a go-getter looking to contribute to a huge, ambitious IP and achieving an amazing level of rendering quality – this is your chance.
Job Description:
- Find solutions for artists to realize the desired rendering
- Implement tools and pipelines to allow artists to be autonomous
- Produce optimized shaders and implement FXs in collaboration with artists
- Optimize project code, settings, and resources
- Communicate efficiently with other teams to solve issues and reach the targeted quality
- Stay up-to-date on best practices and new techniques and share knowledge within the team
- 3 to 5 years at an equivalent position (i.e. graphics programmer, rendering programmer)
- At least one 3D game released on iOS and Android
- Expertise with the Unity 3D engine and knowledge of technical constraints on mobile
- Good knowledge in GPU programming (GLSL, HLSL, ShaderLab)
- Excellent skills in C# and good skills in C/C++
- Polyvalent, rigorous and autonomous but with a team spirit
- Artistic sensibility and comfortable with translating artistic direction in-game
- Healthcare plan for the whole family
- 20 days holiday
- Competitive salary
- Relocation offered (+1 month in a local apartment)
- Company-wide events with sister studios
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