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Technical Director - Games - Malta

Technical Director - Games - Malta

  • Location


  • Sector:


  • Job type:


  • Salary:

    Salary dependent on experience

  • Contact:

    Robin Stallick

  • Contact email:

  • Phone:

    0203 216 2589

  • Job ref:

    TD M

  • Published:

    over 1 year ago

  • Duration:


  • Expiry date:


  • Startdate:


  • Client:


  • Consultant:


Technical Director Malta Games

• Full accountability for all our games technology, architecture and tech processes across multiple products
• Identify, communicate and pursue key strategic engineering efforts
• Drive communication across all disciplines in coordinating engineering plans
• Lead technical design reviews to identify potential problems
• Identify/plan tool development to improve productivity
• Provide full support to teams when technical challenges are encountered
• Manage and coach our engineers to higher levels of excellence
• Maintain a broad view of emerging technologies and developments
• Champion sound, actionable, technical solutions required to provide a high-quality experience to our players
• Partner with production to remove blockers and consistently hit sprint goals
• Hands-on mentality and lead by example


 At least 7 years’ experience at a professional video game company
 Leading development team
 Game Development for PC, consoles, and mobiles
 Proven ability to analyse system requirements and build reliable applications
 Meet demanding specifications and deadlines
 Gathering and documenting requirements, designing and developing applications using cutting edge technologies
 Demonstrated skill in organizing workflow from group planning sessions through implementation in variety of technologies and capitalizing on competencies of technical and design teams
 Experience with Agile Project Management methods (Scrum); Certified Scrum Master
 Managing simultaneous development of several projects and distributed teams


 Master of Science in Mathematics, Theoretical Cybernetic and Computer Science
 Key-frame animation and texture UV animation
 Game and engine optimization
 Vertex and Pixel shader programming
 Over 25 years of commercial software development
 Experience working with VR, Unreal Engine 4, HTC Vive, Oculus
 Technical leadership and management of a new multiplayer game development for PC, Xbox One, PS4


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