image/svg+xml Combined Shape Combined Shape
W1siziisimnvbxbpbgvkx3rozw1lx2fzc2v0cy9dcmvhdgl2zsbqzxjzb25uzwwgumvkzxnpz24vanbnl2jhbm5lci1kzwzhdwx0lmpwzyjdxq

Senior Character Artist

Senior Character Artist

  • Location

    Surrey

  • Sector:

    Art and Animation

  • Job type:

    Permanent

  • Salary:

    Competitive Salary

  • Contact:

    Games Team

  • Contact email:

    gamesandmobile@creativepersonnel.co.uk

  • Phone:

    0207 929 2999

  • Job ref:

    MMAK101

  • Published:

    6 months ago

  • Expiry date:

    2020-06-16

  • Startdate:

    2020-04-17

  • Client:

    #

A well-established games studio with a key focus on narrative based experiences are seeking a talented Senior Character Artist. The ideal candidate needs to be able to create realistic, photo-real characters, ensuring that all artwork meets the art constraints of the game whilst observing any technical restrictions.

Required:
  • 5 years of experience as a character artist, working on at least one AAA title.
  • A strong portfolio of work which demonstrates the ability to create photorealistic character models, both at high and low resolutions.
  • High level understanding and practical experience of highend character modelling, sculpting and PBR materials.
  • At least one complete example of a realtime realistic character, including fully realised skin, hair and cloth.
  • Some experience in a lead capacity would also be an advantage.
  • High level experience with Maya, ZBrush, Marvelous Designer, Substance Painter / Designer and Photoshop
  •  Indepth understanding of human and animal anatomy, including muscle positions (origin and insertion), bones and proportion.
  • Good understanding of game topology, including edge flow and correct mesh creation for animation.
  • Experience using the Unreal Engine would be an advantage, but not a necessity.
Responsibilities:
  • Highly accurate modelling with superb attention to detail.
  • Working closely with the art team to improve workflows and processes.
  • Good understanding of realtime hair creation and knowledge of skin shaders.
  • Taking ownership of larger art tasks and seeing them through to completion.
  • Using production design art packs and concept art to create highly detailed character models.
  • Collaborating with other disciplines such as lighting and VFX artists, graphics programmers and level designers to create a AAA game experience.


________


By applying for this job, you are choosing to accept Creative Personnel's Terms & Conditions. We process certain personal information about you for our legitimate business interests to identify and contact you about suitable positions that may be relevant to you. Details are set out in our Privacy Policy.