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AAA Games Sound Programmer

AAA Games Sound Programmer

  • Location


  • Sector:

    Games Programming

  • Job type:


  • Salary:

    Competitive salary

  • Contact:

    Robin Stallick

  • Contact email:


  • Phone:

    0203 216 2589

  • Job ref:


  • Published:

    almost 2 years ago

  • Expiry date:


  • Startdate:


  • Client:


  • Consultant:


As a Sound Programmer you will be responsible for designing, developing and maintaining sound related systems within the Apex engine. This will involve using our in-house sound development tools as well as the fmod middleware api and our C++ game engine code. You will work closely with the game teams and our sound designers to produce a great open world game and you will be instrumental in our efforts to innovate within the area of sound in an open world.

The ideal candidate should be a highly motivated individual who is good at communicating and working within cross-discipline teams. The candidate should also have the ability to plan and carry out programming tasks to required levels of quality and on time.

Required qualifications
  • Proficient level of C/C++
  • Experience from sound and/or games systems development 
  • A strong passion for sound and games

Desired qualifications
  • Prior experience as a sound programmer on at least one shipped title on current-gen consoles
  • Experience from working with fmod/ wwise or other sound middlewares
  • General sound system development and physics sound system development in particular DSP programming,
  • Streaming / resource management
  • Scripting (python or similar)


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