facebook
image/svg+xml Combined Shape Combined Shape
W1siziisimnvbxbpbgvkx3rozw1lx2fzc2v0cy9dcmvhdgl2zsbqzxjzb25uzwwgumvkzxnpz24vanbnl2jhbm5lci1kzwzhdwx0lmpwzyjdxq

Principle Technical Artist (Game Development)

Principle Technical Artist (Game Development)

  • Location

    Buckinghamshire

  • Sector:

    Games, Art and Animation, Games Programming

  • Job type:

    Permanent

  • Salary:

    £50000 - £600000 per annum

  • Contact:

    Lanre Akanni

  • Contact email:

    games@creativepersonnel.co.uk

  • Phone:

    0203 216 2556

  • Job ref:

    LA21-119A

  • Published:

    9 months ago

  • Expiry date:

    2021-05-10

  • Startdate:

    ASAP Subject to Notice

  • Client:

    #

Are you a Technical Artist looking for a position with more scope and responsibility ?
Do you have in depth understanding of the Unreal engine?
Do you have a strong mix of leadership ,art and technical skills ?

If so this Buckinghamshire based studio will love to meet you.

Passion, fun and creativity are the key ingredients of success for this studio ,each day brings a different challenge for all staff and they have an impressive list of titles spanning the last couple of decades.

The Role
As the Principle Technical Artist you will be working on a new IP overseeing the Environmental Art and Technical teams with the purpose of creating compelling ,unique ,exciting worlds that will provide limitless opportunities with plans to move into live ops  and provide  experiences that will take away the breath of players. You will be a pillar of support for the teams and you are going to be more than happy to jump in and get your hands dirty were required to keep and raise the bar on quality.

About You
Naturally you love being that bridge between art and tech ,you have at least one commercially shipped game within the action ,FPS or TPS  genres and this is backed up by:
  • At least 3years experience in a Technical Art role using the Unreal engine
  • Solid experience of  3D environment art
  • Solid experience of prop pipelines and performance constraints when building 3D open worlds for the console platforms
  • Product experience with a multiplayer online game
  • Experience with UE4,3ds Max,Photoshop and Substance Designer/Painter
Next steps for consideration and more information?
Apply now with your latest CV and portfolio


 


 


 


 


 


 




________


By applying for this job, you are choosing to accept Creative Personnel's Terms & Conditions. We process certain personal information about you for our legitimate business interests to identify and contact you about suitable positions that may be relevant to you. Details are set out in our Privacy Policy.