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AAA Games Sound Programmer

Job Title: AAA Games Sound Programmer
Contract Type: Permanent
Location: Stockholm
Industry:
Salary: Competitive salary
Start Date: 2020-08-11
Reference: sp
Contact Name: Robin Stallick
Contact Email: gamesandmobile@creativepersonnel.co.uk
Job Published: August 11, 2020 12:46

Job Description

As a Sound Programmer you will be responsible for designing, developing and maintaining sound related systems within the Apex engine. This will involve using our in-house sound development tools as well as the fmod middleware api and our C++ game engine code. You will work closely with the game teams and our sound designers to produce a great open world game and you will be instrumental in our efforts to innovate within the area of sound in an open world.

The ideal candidate should be a highly motivated individual who is good at communicating and working within cross-discipline teams. The candidate should also have the ability to plan and carry out programming tasks to required levels of quality and on time.

Required qualifications
  • Proficient level of C/C++
  • Experience from sound and/or games systems development 
  • A strong passion for sound and games

Desired qualifications
  • Prior experience as a sound programmer on at least one shipped title on current-gen consoles
  • Experience from working with fmod/ wwise or other sound middlewares
  • General sound system development and physics sound system development in particular DSP programming,
  • Streaming / resource management
  • Scripting (python or similar)


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