Animation Tools Programmer

Job Title: Animation Tools Programmer
Contract Type: Permanent
Location: Germany
Salary: negotiable depending on experience
Start Date: 2018-08-14
Reference: MM/382747
Contact Name: Mina Machacek
Contact Email:
Job Published: August 14, 2018 16:54

Job Description

This award winning AAA games studio is currently looking for a Animation Tools Programmer to help develop next generation animation systems for their in-house engine, on award winning titles!

You will work closely with the animation programmers implementing the runtime part of the system (in C++), to develop the WYSIWIG editing/debugging tools (in C#) that will be used by animators and content creators to achieve their creative vision

You will also work closely with R&D engineers to experiment with novel visualization techniques and support cutting edge features

  • Strong knowledge of C#, solid knowledge of core C++
  • Tools programming experience on previous AAA games
  • Solid knowledge and provable experience developing for UI
  • Strong maths, especially linear algebra
  • Excellent written and verbal communications skills in English
Imagine working at a second home! The team meet in the morning and share breakfast, eat lunch together and party together. On Fridays they open up the bar and occasionally they dig into their pet projects or attend presentations from colleagues or external experts on everything game related.

Around Christmas, they welcome the actual family! The studio is filled with all of their kids making ginger bread houses and paper cuttings. In the summertime there are often football games, or if you prefer, a monthly board game night where you can go totally analogue.

…and work takes place in between.


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