This is a chance to make that dream you had of working on top AAA games a reality, not only that but you'll get the chance to work on a brand new IP, exciting right?
I am looking for someone to have a strong portfolio of work demonstrating natural and/or concept driven landscape artwork, attention to detail and developed skills in 3D software such as 3DS Max and Photoshop. You’ll have an understanding of the use of real world reference, scene composition, organic modelling/texturing and terrain sculpting.
Does that sound like you? Then please get your CV across to us after reading the short skill summary needed below!
- 3DS Max
- Experience of real world environments an advantage though not essential
- Scene Composition
- Hard surface modelling and texturing
- Organic Texturing – Experience of PBR techniques an advantage
- Organic Modelling
- Terrain Sculpting
- Strong understanding of the use of real world reference
This is a fantastic opportunity to join one of the world’s most exciting games studios, using cutting edge technology to create world class games with an established, highly talented and collaborative team.