Job Description
Taking all changes and amendments in your stride, you will have the chance to heavily influence the artistic pipeline of AAA games, constructively feedback any concerns of design impact on work and work with the Art Leads and other artists to ensure a consistent flow between vision and implementation of environmental assets.
You will have the opportunity to implement your creativity and talent by contributing original ideas towards all aspects of the project and undertaking state-of-the-art training to keep up to date with industry technologies and advancements.
Required Skills and Experience:
- Good working knowledge and proficiency in Maya, Z-Brush, Photoshop
- Experience creating materials/shaders
- Ability to apply good lighting principles to all artistic output and setup of dynamic lighting
- Great portfolio/showreel demonstrating your skills
- Practical approach to problem-solving
- Excellent artistic ability
- Commitment and dependability
3D ENVIRONMENT ARTIST MANCHESTER AAA STUDIO GAMES GAME MAYA ZBRUSH PHOTOSHOP SHADERS MATERIALS ASSETS ARTISTIC LIGHTING MODELS TEXTURE TEXTURES TECHNOLOGY PROJECT CREATIVE