Games Physics Programmer.

Job Title: Games Physics Programmer.
Contract Type: Permanent
Location: Midlands
Salary: Salary dependent on experience
Start Date: 2019-06-21
Reference: GPP
Contact Name: Robin Stallick
Contact Email:
Job Published: June 21, 2019 16:55

Job Description

Our Client is a mobile and table games studio their expertise covers everything from free-to-play games to standalone premium titles and ports. They are currently looking  for a Games Physics Programmer. It’s an excellent opportunity to develop your career as this organisation is passionate about investing in people and will make sure you always have the opportunities to progress and develop.


About the role

A Games Physics Programmers will be expected to design, write, maintain and optimise physics systems for an new project with a top tier publisher. You will also support game teams, assisting with issues and dealing with features requests working closely with other team members, leading by example, to ensure a high level of coding standards are achieved and maintained.


You will be a highly skilled and motivated individual with a passion for writing quality code. You should be comfortable working with a variety of platforms and have a deep understanding of physics techniques used in game development.


  • At least 5 years experience in the games industry or similar
  • Excellent C++
  • Excellent C#
  • Strong physics, maths and 3D programming
  • Good degree in computer science or equivalent
  • Good System and API design and knowledge of multi-threading
  • Experience of cross platform design, and development for iOS, Android or Desktop
  • Ability to work both individually and in a team
  • Good understanding of Java, JNI, Objective-C a distinct advantage
  • Write clean, robust and easily maintainable code
  • Research, design and implement new features and improvements
  • Work with the game teams to assist with issues and respond to bug and feature requests
  • Organise peer review of code both up and down the hierarchy on a regular basis
  • Deliver accurate time estimates for the programming tasks on a project for scheduling purposes
  • Ensure features are finished on time and to the highest possible quality standards
  • Demonstrate excellent time management and organisational skills, setting an example for the rest of the team
Cool Extras
  • Ideally you will have at least one shipped title and have a passion for developing and playing games.


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