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Junior Network Gameplay Programmer

Sector:
Type Permanent
Location: Liquid error: NoMethodError
Salary: Competitive salary
Contact: Robin Stallick
Contact Number: 0203 216 2589

Job Description

A high profile AAA Game studio is looking for a talented Junior Network Gameplay Programmer to work on our exciting AAA Game. Working in a co-operative, cross-disciplinary team environment you will implement the client/server network functionality of Cloud Imperium’s games. Your work will be varied and you will face many exciting challenges at the cutting-edge of online game development. Duties include; networking systems and game features, working on our core network library, integrating the client and server with our backend services, as well as working with DevOps and QA to diagnose issues affecting our Live servers.

 

Responsibilities:

 

Implement the client/server network functionality

Networking systems and game features

Working on our core network library

Integrating the client and server with our backend services

Working with DevOps and QA to diagnose issues affecting our Live servers

Requirements:

 

Strong C++

Some understanding of multi-threaded programming

Some experience profiling and optimizing (network, CPU, memory, IO)

Development experience in Windows

Work well in a cooperative team environment

Good English verbal and written communication

International travel may be required as part of the role

Pluses:

 

A passion for making and playing games

FPS/Action/Adventure/Flight-sim development experience

One or more shipped products, especially PC products or those with online multiplayer

CryEngine/Lumberyard development experience

Some Linux development experience



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