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Lead Cinematic Animator - AAA Studio - Up to £80,000 (DOE)

Job Title: Lead Cinematic Animator - AAA Studio - Up to £80,000 (DOE)
Contract Type: Permanent
Location: London
Industry:
Salary: £50000 - £80000 per annum
Start Date: 2017-04-10
Reference: NJ2017
Contact Name: Nick Justice
Contact Email: gamesandmobile@creativepersonnel.co.uk
Job Published: March 03, 2017 17:33

Job Description

I'm currently recruiting for a high end AAA Studio working on a top draw console game. They're looking for the right person to step in and lead their already highly established team of Cinematic Animators.

Key Responsibilities:
  • Ensure high-end Cinematic and Artist quality of all scenes produced from the Cinematic team.
  • Conduct regular reviews and manage the Cinematic Animation team to excellence.
  • Manage the Cinematic Animation backlogs, bugs and risks in an effective manner, to ensure smooth running of the department.
  • Oversee, advise and drive the Cinematic Animation team to ensure high quality results and efficient working practices.
  • Ensure high working morale of the Cinematic team.
  • Responsible for Directing actors and scenes in full performance captures.
  • Be a role model for all members of the Cinematic Animation team by emphasizing project and company goals and providing regular feedback on personal performance.
  • Build and maintain close working relations with the Animation and Art Directors.
  • Liaise with key members of staff and dependency departments, to identify workflow issues and potential requirements.
  • Create, oversee and keep updated on all relevant documentation for the project(s).
  • Ability to interview and hire exceptional members of staff when staffing plans need addressing (when required).
  • Be the spokesperson for Cinematics in-house or externally 
Duties:
  • Keep up-to-date on the overall project(s) developments in order to keep cinematic scenes relevant and seamless with the bigger picture
  • Distribute workloads to members of staff according to individual skillsets in a bid to get the best cinematic assets possible.
  • Perform numerous desk-to-desk informal reviews with members of staff.
  • Work alongside Production to create, manage and own the Cinematic backlogs.
  • Work closely with the Mocap Lead to ensure we are excelling in motion capture technologies and workflows.
  • Work closely with the Animation Director, Mocap, Character and TA Leads to ensure we are excelling in Facial Capture systems and workflows.
  • Liaise closely with the Script, VFX, Audio, Character and Design teams to ensure cohesive shared goals and dependency awareness.
  • Organise and regularly hold Cinematic staff members 121's.
  • Report to the Animation Director, keeping them informed of daily/weekly/monthly progress.
  • Organise, run and direct mocap shoots for scenes that are produced.
  • Be an integral part of the actor hiring process when it comes to external body/face/voice actor searches.
  • Review and fine tweak (where necessary) the final touches for all scenes produced by Cinematics.
  • Scope, manage and run the Outsource plans for Cinematics.
Technical Requirements
  • An exceptional understanding and demonstrative skills of storytelling and cinematography.
  • Expert in interactive storytelling.
  • Expert in Actor Direction, Motion Capture shoots, and AAA cinematic pipelines.
  • Expert knowledge of games.
  • Meticulous working methods and well organised.
  • Excellent knowledge in Motion Builder.
  • Sequencer, Kismet, Matinee and general UE4 experience is highly beneficial.