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Lead Programmer

Job Title: Lead Programmer
Contract Type: Permanent
Location: Malta
Industry:
Salary: €45000 - €55000 per annum, Benefits: Relocation package
Start Date: 2018-07-17
Reference: LAT/170718
Contact Name: Lakhvir Takhar
Contact Email: ltakhar@creativepersonnel.co.uk
Job Published: July 17, 2018 13:40

Job Description

Lead Programmer – Malta – Full-time

Creative Personnel are absolutely delighted to offer this gratifying opportunity to work with a client based in the gorgeous island of Malta. Our client are looking for an experienced lead programmer to work at their Malta studio and report to the Technical Director. You will be responsible for leading a team of programmers on projects from inception to completion, planning and programming the game and liaising with other team leads. It is a hands-on role requiring excellent technical programming skills and knowledge along with leadership and management skills. This studio boasts a handful of perks which includes a relocation package.     

Required skills:
  • 10+ Years professional game development experience
  • 10+ Years of C/C++ programming
  • Write clear, maintainable, portable code
  • Performance analysis, profiling and optimisation techniques
  • Thorough knowledge of 3D maths and rendering algorithms
  • Experience developing for mobile platforms
  • Experience leading a team
  • Strong leadership skills and decision making
  • Strong communication skills
  • Self-motivated and well organised
  • Experience with multi-platform development
  • Familiarity with source control systems (Perforce and git)
  • Passion for developing and playing games
  • Interested in keeping skills up to date
  • Ability to estimate work complexity and time
  • Ability to work cross-discipline and communicate ideas with non-technical staff
  • Fluent in English
Helpful to have:
  • Low level understanding / familiarity with processor architectures
  • Network programming experience
  • Physics programming
  • AI programming
  • C++11 familiarity
  • c#
  • Java
  • Arm assembly
  • Knowledge of common graphics APIs (OpenGL/ES, Metal, Vulkan, DirectX)
  • Familiarity with shader languages
  • Unreal Engine experience
  • Unity experience


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