Job Description
Required Skills and Experience:
- Experience of working on console published titles
- Game engines and toolsets e.g. Unreal, Unity
- Knowledge of art creation pipelines, asset exporting and process automation
- Demonstrate ability with 3DS Max or Maya scripting
- Exposure to C++ and/or C#
- Range of techniques for specialising 3D packages e.g. scripts, plug-ins and existing software
- Shader creation and PBR material workflow experience
SENIOR 3D TECHNICAL ARTIST AAA AWARD-WINNING STUDIO PERMANENT PERM FULL TIME MIDLANDS VIDEO GAMES GAME ART CONSOLE PC UNREAL UNITY GAME ENGINE 3DS MAX MAYA SCRIPTING C++ C# SHADER PBR ASSET PIPELINE ART