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Senior Technical Artist

Job Title: Senior Technical Artist
Contract Type: Permanent
Location: London
Industry:
Salary: £40000 - £60000 per annum
Start Date: 2016-04-29
Reference: 414
Contact Name: Brett Kashket
Contact Email: gamescreative@creativepersonnel.co.uk
Job Published: April 10, 2017 18:21

Job Description

I am looking for an exceptionally talented Lead Technical Artist who is ready for the challenge of producing an AAA title on the next generation platforms.
Key Responsibilities
  • Daily support for Art and Tech teams.
  • Problem solving for key production issues.
  • Recognising inefficiencies and pipeline issues and identifies solutions.
  • Enabling other team members to achieve tasks in an efficient & consistent manner.
  • Developing tools & scripts for 3rd party software (Max, Photoshop) and in-house tools.
  • Creation & maintenance of documentation for Technical Art features and tools to provide for the team.
  • Liaise between Art and Engine programming teams on a daily basis to facilitate production needs.
  • Regularly profile scenes and highlight/address issues with relevant individuals

TECHNICAL REQUIREMENTS

  • Excellent understanding of Pixel & Vertex Shaders.
  • Knowledge of at least one of the following: HLSL or GLSL, Python, C++, Java, MAXScript or MEL.
  • Understanding of 3D Math functions (linear algebra & vector maths) for real time graphics.
  • Knowledge of 3dsmax, Photoshop, Substance Designer/Painter & Unreal Engine toolsets.
  • Experience with geometry or compute Shaders a bonus.
  • Experience working on shipped titles for consoles, as either Technical Artist or Artist.
  • Experience using profiling tools for performance reviews and optimisations.
  • Experience with creative coding frameworks a bonus.

SKILL REQUIREMENTS

  • Solid understanding of art optimisation techniques.
  • A strong artistic ability, shown preferably within real-time game engines.
  • Familiarity with the creation of user-friendly tools and systems that enable artists.
  • Train TA’s in the team. Be well aware of the ‘state of the art’ and assess new trends and emerging techniques.
  • Oversee and drive the whole team to ensure quality results and efficient working practices.
  • Be a role-model for the team by emphasizing project and company goals, providing feedback on performance and mentoring.
  • Work very closely with the Art Director to understand and establish the vision and evangelise this to the team.