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Sound Designer's Needed for Exciting AAA Project!

Sector:
Type Permanent
Location:
Salary: DOE
Contact: Henry Exelby
Contact Number: 0203 216 2586

Job Description

I am currently on the lookout for a Top Sound Designer to join a world class games studio working on an incredible AAA Game.


This role requires a sound specialist, to translate the design vision and implement into specific audio systems and content, which conform to technical limitations where pertinent.

KEY RESPONSIBILITIES

You will take responsibility for;

  • Oversee the entire voiceover (VO) production pipeline for a game, including production strategy, script management, casting, recording, editing, and implementation, which result in high-quality game VO that will be completed within the game's budget and schedule
  • Work with the audio, design, and art directors to translate overall concept audio into prototypes for specific classes of audio assets, which result in clear communication of aural style to the audio production team
  • Apply in-depth knowledge of audio asset preparation, implementation, and in-game mixing to improve the production pipeline and to produce run-time audio that maximises audio quality while functioning within the processor/memory budget
  • Creating audio assets that express the emotional gestalt of a scene through the relations and connections of the various audio, visual, and gameplay elements
  • Apply in-depth knowledge of the spectrum of viable sound design techniques to develop prototypes for a game area or section, which result in highly believable and immersive effects for key game areas
  • Implement music cues, which result in assets that function technically and musically well within the game
  • Assess the audio asset requirements of a game and map a strategy for acquiring and cataloguing the needed source, which will result in an organized and appropriate set of audio assets
 
TECHNICAL ABILITY
  • Expertise of audio asset preparation and in-game mixing to improve the production pipeline
  • Expertise in audio asset creation software, Pro-Tools, Audition, Reaper etc. As well as Wwise and Perforce
  • Initiative to produce run-time audio that maximizes audio quality while functioning within the processor/memory budget
  • Initiative in partnering with Test to develop a test plan and establish bug-triage criteria for an entire game area

ESSENTIAL SKILLS
  • Experience of at least one full game development lifecycle across a high-end platform
  • Ability to clearly define and communicate parameters for the iterative process to the game design team
  • Can work in a team environment, and ability to work with varied personalities
  • Proactive nature
  • Product / customer focus in decision making
 
BONUS PERKS
  • BAFTA Renowned studio
  • 30 years’ experience in Games
  • Some of the best veteran AAA game designers and developers
  • Chilled out atmosphere
  • Free Drinks and Snacks.
 

If you are interest in this incredible opportunity get in touch with me. The role is urgent so don’t delay J